Instant Mold is now on the Shelves

by Game Preserve July 28, 2011

We are always on the lookout for any new and interesting items that add to the hobby. Instant Mold is one such item. Need an extra weapon from that fig you’re trying to scratch build? Get an assortment of extra head pieces in a set but only like one or two to use? The Game [...]

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Magic John: M12 Midnight Release

by Game Preserve July 20, 2011

If you didn’t already know, I have a love-hate relationship with Magic. I love to hate on it, and I hate that I love it. Nothing optimizes this more than the Midnight Drafts when a new sets come out. On one hand I hate staying up until 4 am, but on the other I really [...]

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Magic John: M12 Pre-Release

by Game Preserve July 19, 2011

After months of waiting, weeks of slow spoilers and hours lusting after singles the Magic: The Gathering Core Set 2012 has finally had its pre-release. It was the first chance to put all those nifty new cards to the test. What many thought would be a small tournament with minimal participation, turned out to be [...]

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Demo Corner: Lord of the Rings the Card Game

by Game Preserve July 6, 2011
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Demo Corner is here again, this time we played Fantasy Flight’s new Lord of the Rings Card Game… Alex It could be argued without J.R.R. Tolkien The Game Preserve or any FLGS would not exist in its present form. For more than seventy years, with his Middle Earth setting, he put the quintessential stake in [...]

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Game Preserve Civil War: Final Report

by Game Preserve July 4, 2011
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Finally the dust has settled and the final victor of the first annual Game Preserve Civil War has been decided. In a crushing victory the Warhammer Fantasy players of the Northside resoundingly defeated their Southern opponents. Like Sherman’s March to the Sea the Northsiders showed no mercy, taking all of the top six spots for [...]

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Magic Jon: Commander Decks!

by Game Preserve July 1, 2011

Last weekend saw one of the most hotly anticipated Magic releases. Not only was it exciting for the more competitive players, but for a host of causal players as well. This was because Wizards finally released their own Commander decks. Commander, or EDH (Elder Dragon Highlander) as it is also known, is a causal multiplayer [...]

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GP Civil War Battle Report – Warmachine/Hordes

by Game Preserve June 20, 2011

  No battle in the U.S. Civil War comes close to comparison to what happened during our Warmachine/Hordes weekend. The Northside came down and trounced the Southside. The Closest would be a small skirmish that happened right around the time of the Gettysburg battle. Morgan’s Raid was one of the few decisive Union victories and [...]

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GP Civil War: The South Draws First Blood

by Game Preserve June 16, 2011
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Like the First Battle of Bull Run, the Northerners came south, totting their 40K armies, only to be met with a stiff defeat by the gamers of the South. The day was a long fought battle, both sides were even going in to the third and final round of the event, but in the end [...]

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Magic Jon: Game Day Bloomington

by Game Preserve June 13, 2011

The herald of the Scars block’s fading has come and gone. With New Phyrexia’s World Wide Game Day behind us and M12 only a month away, let’s take a look back at what the last worldwide standard tournament of the Scars of Mirrodin block had in store for me and the other contenders at the [...]

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Demo Corner: 7 Wonders

by Game Preserve June 1, 2011
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This month we have a special guest reviewing with us 7 wonders. Our very own David Coleson. David: Have you ever wished you could have been present during the construction of the great pyramid of Giza or the hanging Gardens of Babylon? Well, now you can. Asmodee’s new blockbuster board game “7 Wonders” not only [...]

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